Cataclysm version: Link
1.x Branch no longer in development.
Elemental Oath double-dips
Formulas for spells are improperly calculated, resulting in somewhat off numbers
Current version: 220.127.116.11
Source (VS2008 Project): Elemental.zip
Contact: See 'About' screen.
Data files with some starter data:
enchants.data gear.data gem.data socketbonus.data
If you'd like to contribute your data files to the starter data, email me the above files to the address listed in the About box.
18.104.22.168: (Never released/Merged into 2.x branch)
Allow multiple Heroism/Bloodlust runs
Made Flame Shock DoT always crit.
Removed Glyph of Flame Shock. (May readd it with new effect)
Updated Flame Shock DoT time to be affected by haste.
Fix item importing from Wowhead.
Remove Elemental Oath proc information, routines, and variables.
Adjust Shamanism values for 3.3 patch
Separate instant cast and precasting latency
Some UI reorganization
Show dead time in model run
Change end-of-fight overage to use LB cast time, and not latency (Work-around for current version: set latency > 0)
Error control on item import
Fix Gem socket not showing on load when item has Eternal Belt Buckle
Fix Gem socket on Mainhand item
Error control on data directory creation
Error control on data loading
Disallow spell casting to breach fight length in model run
Fix item import to slot 20 for chestpieces
Fix really braindead glyph import error & add Glyph of FS import
Ignored gear on load will now output a message in the Results tab
Fix excess crit on Flame Shock and Lava Burst
Add 3.2.2's Glyph of Flame Shock changes
Add CC damage bonus to FS DoT's (sim)
Remove needless loops from model and tenbox parse
Remove old debug function
Add Totem of Electrifying Wind and Thunderfall Totem
Fix combobox not refreshing when deleting gear in the editor
Add slot selection box to gear editor
Clean up some reused code
Fix latency option not saving
Cast times rounded to second decimal place
Fix Haste calclation
Execute spells in model run only once
Fix LO proccing 1% less than intended in sim runs
Fix crash with Offhand Enchant window
Fix "Save Set" button creating mutliple instances of a set in the Set combo box
Fix typo when deleting enchants causing the enchants to write to another file
Fix incorrect default value for Glyph of LB causing extremely high DPS
Change FightLength var from Int to Dec
Merge ToW SP into SP field
Remove extra SP, Hit, and Haste value fields
Dirty sanity check on functions running when gear is selected
Glyph of LB stacks additively with Concussion, not multiplicatively
Recalc spells to be correct, hopefully. (CSD applied to base crit percent. Crit mods applied to crit bonus damage, not total damage.)
Fix Chain Lightning damage not outputting in Simulation runs.
Allow off color gems in sockets
Update glyph selection properly when doing an import
Fixed Totem of the Void spellpower addition
Fix cross-thread element access on Importing
Handle armory failures more gracefully
Added Flame Shock DoT modeling
Added Glyph importing
Changed cheapHack for Armory import to not import non-Elemental talents
Don't let users "Import" if Name and Realm are empty
Be more forgiving of old character data files